Works

Simulations (FX/Dynamics): Creation of realistic physical phenomena: fire, smoke, water, explosions, destruction, fabric, hair, particles.

Compositing: Combining rendered 3D elements, live footage, and other layers into a single whole (e.g., integrating CG objects into a frame).

3D Modelling: Creating 3D objects, characters, and environments.

Texturing & Shading: Assigning materials to surfaces, adjusting their interaction with light (SSS, IOR, AO).

Lighting: Placing light sources, adjusting their parameters to create atmosphere and realism.

Animation: Bringing characters, objects, and cameras to life (including motion design work).

Tracking: Tracking the movement of cameras and objects in real video to insert CG elements.

Rotoscoping: Outlining objects to separate them from the background.

Motion Capture/Mocap: Transferring an actor's movements to a 3D character.

This is far from everything we do. To gain a broader understanding of how we can be of service to you, please refer to the information in the services section.

If you are an artist in the following fields:
Look Development Artist:
Developing the appearance of materials.
Lighting Artist, Rendering Artist:
Working with lighting and rendering.
Compositing Artist (Nuke/AE):
Compositing.
Motion Graphics Artist:
Creating animated graphics.
We expand our team from time to time. If you were born in Ukraine, regardless of your current location, please contact us at the email address listed in the contact section with the subject line ‘job.’ We kindly ask talented and wonderful people born in other countries not to be discouraged; please believe that our team is in particular need of support at this time. When we grow to such an extent that we can accept representatives from different countries into our internal team, we will announce it.

In the meantime, we accept orders for our VFX services from different countries and are open to cooperation. Except for those that are under sanctions.